Remember that the backstory is more a collection of bulletized information that screams to be fleshed out further by the player after completing the creation process.Īs the investigator’s backstory takes shape, some of their characteristics and skills might also. From here, players work through childhood, adolescence, and adulthood to determine precisely who and what has influenced their budding investigator. Therefore, that is where character generation begins-determining country of origin, ancestry, social status, and potentially a variety of other secondary information. For example, means Traits, and means Meaningful Locations.Įvery good character needs an origin story, and your investigator is no exception. These notations represent areas on the official investigator sheet where you should note this specific information. In fact, some may be assigned during the different life phases of the investigator.Īlso, many random table entries include bracketed notations such as or. Unlike traditional investigator creation methods, no characteristics are assigned up front, and skills values are appointed and determined at differing times. Non-occupation skills have a fixed value that is added to the starting value of the skill. Characteristics and occupation skills have preset ranges of values that will be assigned during the investigator creation process. Mechanically, there are deviations from the standard investigator creation you may be accustomed to. Players work through predefined phases-childhood, adolescence, and adulthood-of the future investigator’s life until becoming a character ready for play. The process of creating an investigator is simple enough. Players will need a set of polyhedral dice, an investigator sheet, the handy backstory sheet located at the back of the book, and one of the game’s core books to reference. Therefore, commentary on those mentioned above will be kept extremely limited.Īs designed, this can be a solo or group exercise in investigator creation. Written and published through Chaosium’s Miskatonic Repository, Heinrich’s Guide is intended to wholly replace the investigator creation methods provided in the Keeper’s Rulebook, Investigator Handbook, and Pulp Cthulhu. Like those earlier books, Heinrich’s Guide comprises random tables designed to help Call of Cthulhu players create diverse and exciting investigators with meaningful backstories. It takes inspiration from the Central Casting series of books from the late 1980s. Heinrich’s Call of Cthulhu Guide to Character Creation, hereafter Heinrich’s Guide, is an alternate investigator creation method that provides a rich backstory upon which a player can further build. Knowing little more than what is available to consumers through the DriveThruRPG page, I took the plunge. Recently, I caught wind of Heinrich’s Call of Cthulhu Guide to Character Creation by way of a Call of Cthulhu Facebook group. I say it regularly I am always looking for new and exciting tools to add to my gamer toolbox. Heinrich’s Call of Cthulhu Guide to Character Creation
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