** VERSION 2 ONWARDS (WEEKLY UPDATES) WILL ONLY BE AVAILABLE IN MY PATREON ACCOUNT. THIS WILL BE UPDATED FURTHER TO BE COMPATIBLE WITH THE LATEST MOD. ** VERSION 1 WILL BE MY CONTRIBUTION FOR THE FF/FI MOD. * Practice squad players are moved to FA so they can be signed by any team. * Excess active players are moved to Squad * Injuries were included but only prior to week 1 The MUT team will continue bringing this feature to the rest of Power Ups in the coming weeks.* Updated Madden ratings based on Super Bowl performance. Users will have the opportunity to choose any of the existing art treatments for these players and there will even be exclusive NFL 100 portraits available. At the time of the Title Update release, we are going to focus on the NFL 100 players. DEV NOTE: This feature will likely be contained to just Power Ups.Added the ability to choose the front art of specific Madden Ultimate Team items.We’re excited to hear your feedback when this House Rule launches, likely the end of January/early February. Cooldowns and limits can be combined together. With limits, a play will have a configured number of how many total times that play can be called for the rest of the game. After selecting a play with cooldowns, that play will not be selectable again until X amount of plays have been run. Madden Ultimate Team now has the ability to configure a playcall cooldown or limit. ![]() DEV NOTE: This feature will be introduced via House Rules.Added new functionality with Playcall Cooldowns & Limits.Added new Nike Vapor Edge Cleat and applied it to Nike Vapor athletes via roster update.Fixed an issue sometimes causing shovel pass animations to release from the wrong hand.Fixed an issue causing the wrong snap receiver when using audibles in the Saints Taysom Hill Slot formation.Added ‘Out of Position’ fumble penalty to wide receivers playing running back.DEV NOTE: This will NOT impact ‘Quick Throw Inaccurate’ passes, as that is in place to prevent exploits around throwing to receivers who are not realistically expecting the ball so early in their route.Added logic to prevent ‘Pressure Inaccurate’ throws vs.Fixed an issue where there were no practice squad players eligible to be signed when starting a new Cloud league at the end of Preseason or Regular Season week 1.The re-shuffle will NOT impact existing Franchise leagues, as those leagues are already in progress with their own performance progression/regression and will not apply to new Franchise leagues created with the ‘Pre-Season Roster’ option. DEV NOTE: Today’s Superstar X-Factor re-shuffle is the last X-Factor update of this season and reflects player performance through the end of the NFL regular season. These updates will apply to Front End rosters for Online head-to-head games, exhibition and new Franchise leagues created with the ‘Custom Roster’ option. ![]()
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